:GRAPH WIP1 :TITLE WIP1 :X-MIN 0 :X-MAX 250 :SCALE :VAR population :GRAPH HISTORY :WIP :label-lines :Title History of Conditions :x-min 100 :x-max 250 :x-label Years :var population|Total Population :line-width 2 :y-min 0 :y-max 10e6 :Var underemployed crowding|Underemployed crowding :y-min 0 :y-max 200 :units /100 :line-width 2 :scale :VAR percent underemp|% of population underemployed :line-width 2 :VAR unemployment rate|Unemployment rate :units % :y-min 0 :y-max 100 :line-width 2 :report COMM1 This game allows you to play with and understand a model through interaction and analysis. Most screens have menu items. To select a menu item you can click on it, type the first letter, or highlight it using the up and down arrow keys and press the enter key. The main gaming screen has buttons rather than menu selections. Use the mouse to click on a button and activate the associated action. Additional functionality available in the software is described in places where it can be used. To conserve space, later commentaries will be kept small, and you will need to scroll them to read all the information they contain. The model used for this application is the Urban Dynamics model as published in the book Urban Dynamics by Jay W. Forrester (MIT Press, Cambridge, MA 1969). :end-of-report :report comm3 You can do analysis of the model by first loading in scenarios of interest, and then reviewing the output or doing causal tracing. The Load and reorder command will put up a small window with two lists. On the left is a list of loaded scenarios, on the right a list of scenarios that have been run. The << button loads scenarios. Click on the scenario you want to load in the right hand list, and then click the << button. The >> button unloads scenarios. Click on the scenario you want to unload in the left hand list, and the click on the >> button. You can load up to 8 scenarios at a time, but it is difficult to read graphs with more than 4 scenarios loaded. If the list on the right is empty, you will need to run some scenarios. Exit back to the main menu and do this. You can run the scenarios described in "Beyond the Limits" by choosing one of the named scenarios to base your scenario on, and running the scenario without making any additional changes. Causal tracing is a process the allows you to determine the underlying causes of behavior, and differences in behavior between different scenarios. There are two options for doing causal tracing available. The first uses tree diagrams and single graphs. The second uses equations and multiple graphs. Try them both out to see which you prefer. :end-of-report :report COMM4 The cause and use screens show lists of different variables. The graphs allows your to compare different scenarios. The trees allow you to investigate the structure of the model. You can double click on a variable name in the graphs, trees or documentation to view the same analysis screen for that variable. You can also use the S command to select a new variable to work with. You can print the contents of the graphs and trees using the P command. Output will be directed to your default printer. During causal tracing you can switch between the Tree and Graph represen- tations of causes. This can be useful as means of understanding both structure and behavior. :end-of-report :REPORT EXP1 Build low cost housing in order to improve the condition of the underemployed. This is housing units/person/year so that .2 means everyone should have a new house in five year. :END-OF-REPORT :REPORT EXP2 Demolish slum housing. Encourages new higher quality housing and business growth, but at the expense of available housing for the underemployed. Measure in fraction/year destroyed. :END-OF-REPORT :REPORT EXP3 Programs to make jobs available to the underemployed. Measured as the % of unemployed offered jobs. :END-OF-REPORT :REPORT EXP4 Job training programs. Measured as the fraction/year of underemployed trained. :END-OF-REPORT :REPORT EXP5 Construction of new business subsidized and/or directed by the government. Measures in fraction/year of existing business the is created. :END-OF-REPORT :REPORT EXP6 Demolition of ailing businesses. Buyouts and accelerated shutdowns. Measures in fraction/year removed. :END-OF-REPORT